package org.noote.libs.sogle.helper;

import org.noote.libs.sogle.Bounding;
import org.noote.libs.sogle.Vector3D;

public class BoundingBox extends Bounding {

	Vector3D _min = new Vector3D(0, 0, 0), _max = new Vector3D(0,0,0);
	// TODO in progress
	
	public BoundingBox(Vector3D min, Vector3D max)
	{
		super();
		_min.set(min);
		_max.set(max);
	}
	public BoundingBox(float minX, float minY, float minZ, float maxX, float maxY, float maxZ)
	{
		this(new Vector3D(minX, minY, minZ), new Vector3D(maxX, maxY, maxZ));
	}
}
